91744e9ed3
-Fixes to screen space shaders. -Fixes to isometric light demo.
33 lines
734 B
GDScript
33 lines
734 B
GDScript
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extends Control
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# member variables here, example:
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# var a=2
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# var b="textvar"
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func _ready():
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# Initialization here
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for c in get_node("pictures").get_children():
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get_node("picture").add_item("PIC: "+c.get_name())
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for c in get_node("effects").get_children():
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get_node("effect").add_item("FX: "+c.get_name())
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pass
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func _on_picture_item_selected( ID ):
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for c in range(get_node("pictures").get_child_count()):
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if (ID==c):
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get_node("pictures").get_child(c).show()
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else:
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get_node("pictures").get_child(c).hide()
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func _on_effect_item_selected( ID ):
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for c in range(get_node("effects").get_child_count()):
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if (ID==c):
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get_node("effects").get_child(c).show()
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else:
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get_node("effects").get_child(c).hide()
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