godot/servers
Juan Linietsky 15144c24bd Implement a transient_to_focused mode
This intends to be the correct way to handle non-child windows becoming covered by the current window when becoming focused.
Enabling this property on select windows, they will become transient to the currently focused one when becoming visible.

This deprecates the "unparent_when_invisible" function introduced by #76025.
2024-01-14 18:51:44 +01:00
..
audio Fix AudioStreamRandomizer.random_volume_offset_db not working 2023-10-14 10:52:27 +08:00
camera One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
debugger Fix missing time for some script functions in profiler 2023-12-19 19:42:21 +01:00
extensions Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
movie_writer Add error checks for DirAccess creation. 2023-09-26 03:07:43 +01:00
navigation Allow compiling out the navigation module 2023-02-09 23:04:16 -08:00
physics_2d Merge pull request #83655 from golfinq/small-capsule-shape-fix 2023-12-22 17:19:48 +01:00
physics_3d Fix body leaving area gravity influence 2023-12-21 16:10:02 +01:00
rendering Merge pull request #86316 from clayjohn/RD-BFN-normals 2023-12-22 17:19:58 +01:00
text [Text Overrun] Add option to set custom ellipsis character, add support for system font fallback. 2023-12-04 08:21:42 +02:00
xr Fix issue with OpenXR environment blend mode not being applied properly 2023-09-13 14:07:23 +10:00
audio_server.cpp [Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-25 18:45:30 +02:00
audio_server.h Add a --audio-output-latency command-line argument 2023-08-17 14:45:17 +02:00
camera_server.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_server.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server_headless.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
display_server.cpp Implement a transient_to_focused mode 2024-01-14 18:51:44 +01:00
display_server.h Implement a transient_to_focused mode 2024-01-14 18:51:44 +01:00
navigation_server_2d_dummy.h Add getters to navigation servers 2023-12-19 19:51:49 +01:00
navigation_server_2d.cpp Add getters to navigation servers 2023-12-19 19:51:49 +01:00
navigation_server_2d.h Add getters to navigation servers 2023-12-19 19:51:49 +01:00
navigation_server_3d_dummy.h Add getters to navigation servers 2023-12-19 19:51:49 +01:00
navigation_server_3d.cpp Add getters to navigation servers 2023-12-19 19:51:49 +01:00
navigation_server_3d.h Add getters to navigation servers 2023-12-19 19:51:49 +01:00
physics_server_2d_wrap_mt.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_2d_wrap_mt.h Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_2d.cpp Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_2d.h Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_3d_wrap_mt.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_3d_wrap_mt.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_server_3d.cpp Fix missing clear for some set_exclude* query parameter methods 2023-09-21 13:30:57 +02:00
physics_server_3d.h Moved face_index field in 3D RayResult to end of struct 2023-09-26 23:18:16 +02:00
register_server_types.cpp Improve engine startup/shutdown benchmarks 2023-12-08 12:53:04 +01:00
register_server_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_server.cpp Merge pull request #85811 from clayjohn/2D-render-info 2023-12-12 10:41:06 +01:00
rendering_server.h Merge pull request #85811 from clayjohn/2D-render-info 2023-12-12 10:41:06 +01:00
SCsub Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
server_wrap_mt_common.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_server.cpp [Text Overrun] Add option to set custom ellipsis character, add support for system font fallback. 2023-12-04 08:21:42 +02:00
text_server.h [Text Overrun] Add option to set custom ellipsis character, add support for system font fallback. 2023-12-04 08:21:42 +02:00
xr_server.cpp Added docs for DRAW_ORDER_REVERSE_LIFETIME constant and minor XR log improvement 2023-11-11 21:17:19 +05:30
xr_server.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00