fd188ddd51
-Added VulkanContext -Added an X11 implementation -Added a rendering device abstraction -added a Vulkan rendering device abstraction -Engine does not work, only shows Godot logo (run it from bin/)
23 lines
591 B
Python
23 lines
591 B
Python
#!/usr/bin/env python
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Import('env')
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from platform_methods import run_in_subprocess
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import platform_x11_builders
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common_x11 = [
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#"context_gl_x11.cpp",
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"vulkan_context_x11.cpp",
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"crash_handler_x11.cpp",
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"os_x11.cpp",
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"key_mapping_x11.cpp",
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"joypad_linux.cpp",
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"power_x11.cpp",
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"detect_prime.cpp"
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]
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prog = env.add_program('#bin/godot', ['godot_x11.cpp'] + common_x11)
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if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
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env.AddPostAction(prog, run_in_subprocess(platform_x11_builders.make_debug_x11))
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