703004f830
-=-=-=-=-=- -ESM Shadow Mapping for softer and less glitchy shadows -HDR Pipeline (convert to Linear on texture import, convert to SRGB at the end) -Fix to xml parse bug |
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.. | ||
SCsub | ||
canvas_layer.cpp | ||
canvas_layer.h | ||
misc.cpp | ||
misc.h | ||
node.cpp | ||
node.h | ||
resource_preloader.cpp | ||
resource_preloader.h | ||
scene_main_loop.cpp | ||
scene_main_loop.h | ||
scene_singleton.cpp | ||
scene_singleton.h | ||
timer.cpp | ||
timer.h | ||
viewport.cpp | ||
viewport.h |