godot/platform
Fabio Alessandrelli b3453e866b [HTML5] Fix audio buffer size and latency hint.
The size of the audio buffer was incorrectly doubled when creating the
script processor.
latencyHint is expressed in seconds, not milliseconds.
Additionally, on some browsers it actually affect the performance and
stability of the audio driver.
For this reason it has been completely disabled (interactive) and a not
has been left for future reference.
2020-11-06 15:38:47 +01:00
..
android Merge pull request #37158 from thebestnom/android-click-support 2020-10-30 16:00:03 +01:00
iphone [iOS] Add missing ARC flag to the simulator build. 2020-10-30 18:47:42 +02:00
javascript [HTML5] Fix audio buffer size and latency hint. 2020-11-06 15:38:47 +01:00
linuxbsd Changed shell_open behaviour 2020-10-26 13:26:39 +00:00
osx Merge pull request #42772 from bruvzg/macos_inertia 2020-10-20 15:10:56 +02:00
server Linux/BSD: Fix support for NetBSD 2020-09-18 10:27:55 +02:00
uwp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
windows Merge pull request #43353 from madmiraal/fix-43352 2020-11-06 12:46:36 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00