godot/platform
PorkrollPosadist f5130502be Use EWMH for DisplayServerX11::_window_minimize_check() implementation
(cherry picked from commit 5666656d42)
2023-10-19 21:49:00 +02:00
..
android Fix various typos with codespell 2023-10-03 20:45:35 +02:00
ios [iOS] Fix build with Xcode 15. 2023-10-03 20:45:32 +02:00
linuxbsd Use EWMH for DisplayServerX11::_window_minimize_check() implementation 2023-10-19 21:49:00 +02:00
macos Fix native popups auto-closing when interacting with non-client area. 2023-10-19 21:45:11 +02:00
uwp Change explicit 'Godot 4.0' references to 'Godot 4' 2023-07-10 18:09:58 +02:00
web Fix various typos with codespell 2023-10-03 20:45:35 +02:00
windows Fix native popups auto-closing when interacting with non-client area. 2023-10-19 21:45:11 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00