godot/servers
PouleyKetchoupp 1591677eb8 Fixed antialiasing option for Polygon2D
Some cases were not handled properly for Polygon2D after making changes in common code to fix Line2D antialiasing. Added an option for drawing polygons to differentiate the two use cases.

Fixes #34568
2020-01-01 11:40:14 +01:00
..
arvr Typo fix: "differt" -> "different" 2019-08-28 19:12:54 +12:00
audio Fixed an issue with recording audio. 2019-12-12 10:28:46 -05:00
camera Made constants fully upper case in camera server 2019-06-19 22:24:54 +10:00
physics Removed unused variables, add some constants numbers 2019-12-10 05:13:02 +01:00
physics_2d Removed unused variables, add some constants numbers 2019-12-10 05:13:02 +01:00
visual Fixed antialiasing option for Polygon2D 2020-01-01 11:40:14 +01:00
arvr_server.cpp Use reference to constant in functions 2019-07-10 11:54:12 +02:00
arvr_server.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
audio_server.cpp Fix to make sure the capture buffers are deallocated at shutdown. Silences warnings. 2019-10-11 23:40:43 +01:00
audio_server.h Fix to make sure the capture buffers are deallocated at shutdown. Silences warnings. 2019-10-11 23:40:43 +01:00
camera_server.cpp iOS modular build and export implementation. 2019-12-01 21:57:18 +02:00
camera_server.h iOS modular build and export implementation. 2019-12-01 21:57:18 +02:00
physics_2d_server.cpp Properly expose PhysicsServer methods 2019-04-30 20:42:07 +09:00
physics_2d_server.h Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
physics_server.cpp Properly expose PhysicsServer methods 2019-04-30 20:42:07 +09:00
physics_server.h Change "ID" to lowercase "id" 2019-05-09 06:25:32 -04:00
register_server_types.cpp Implement game camera override 2019-10-23 02:51:32 +01:00
register_server_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
server_wrap_mt_common.h Free server id pools directly. 2019-06-27 03:25:36 +03:00
visual_server.cpp Fixed antialiasing option for Polygon2D 2020-01-01 11:40:14 +01:00
visual_server.h Fixed antialiasing option for Polygon2D 2020-01-01 11:40:14 +01:00