godot/drivers/gles3
lawnjelly 15e57a0235 Remove buffer orphaning options project settings
These were only put in for the betas, in order to test hypotheses for stalling on Macs. It seems that most of the problems in the Mac editor have been solved by fixing the excessive redraw_requests.

As a result no one has reported any results from these options, but in future we will be able to refer users to try the beta versions, so there is no need to include them in the stable release. Indeed they are only likely to cause confusion.
2020-12-23 15:23:02 +00:00
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shaders Fix bug in normal map decompression 2020-12-11 10:34:53 +00:00
rasterizer_canvas_base_gles3.cpp Remove buffer orphaning options project settings 2020-12-23 15:23:02 +00:00
rasterizer_canvas_base_gles3.h Add project settings to manually specify API usage 2020-10-31 18:33:55 +00:00
rasterizer_canvas_gles3.cpp Batching - BackBuffer copy fix 2020-11-24 14:59:15 +00:00
rasterizer_canvas_gles3.h Poly colors fixes 2020-11-13 13:23:28 +00:00
rasterizer_gles3.cpp GLES3 fix normal map flipping with nvidia workaround 2020-08-23 07:54:58 +01:00
rasterizer_gles3.h Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00
rasterizer_scene_gles3.cpp Fix invalid property hint for max_renderable_elements project setting 2020-12-16 19:33:15 +01:00
rasterizer_scene_gles3.h Make lights_per_object configurable 2020-11-17 10:03:44 -05:00
rasterizer_storage_gles3.cpp Remove buffer orphaning options project settings 2020-12-23 15:23:02 +00:00
rasterizer_storage_gles3.h 2d Legacy - close vulnerabilities and more debug checks 2020-11-22 16:09:02 +00:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shader_compiler_gles3.cpp [3.2] Fix shader's length() function parsing in expressions 2020-06-03 19:43:47 +03:00
shader_compiler_gles3.h [3.2] Fix shader's length() function parsing in expressions 2020-06-03 19:43:47 +03:00
shader_gles3.cpp Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00
shader_gles3.h Fix the update logic for user-added custom defines. 2020-09-06 21:31:09 -07:00