godot/modules/lightmapper_rd
A Thousand Ships 79ba22a73f
Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-20 13:47:42 +01:00
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SCsub
config.py
lightmapper_rd.cpp Use `Vector*` component-wise `min/max/clamp` functions where applicable 2024-03-20 13:47:42 +01:00
lightmapper_rd.h
lm_blendseams.glsl
lm_common_inc.glsl
lm_compute.glsl Do not use a linear sampler on lightmapper when retrieving grid data. 2024-01-26 11:36:21 -03:00
lm_raster.glsl
register_types.cpp Fix unlimited project option ranges that could cause crashes. 2023-12-22 09:14:45 +03:00
register_types.h