godot/scene/resources
Hugo Locurcio d935a4348d
Remove HQ2X and the Image.expand_2x_hq2x() method
As of Godot 3.0, HQ2X is no longer used to upscale the editor theme
and icons on hiDPI displays, which limited its effective uses.
HQ2X was also used to upscale the project theme when the "Use Hidpi"
project setting was enabled, but results were often less than ideal.
The new StyleBoxFlat and SVG support also make HQ2X less important
to have as a core feature.

This decreases binary sizes slightly (-150 KB on most platforms,
-212 KB on WebAssembly release).

This partially addresses #12419.
2020-05-16 16:10:50 +02:00
..
default_theme Remove HQ2X and the Image.expand_2x_hq2x() method 2020-05-16 16:10:50 +02:00
animation.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
audio_stream_sample.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
audio_stream_sample.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
bit_map.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
bit_map.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
box_shape_3d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
box_shape_3d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
capsule_shape_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
capsule_shape_2d.h - Integrated NavigationServer and Navigation2DServer. 2020-02-10 14:38:52 +01:00
capsule_shape_3d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
capsule_shape_3d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
circle_shape_2d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
circle_shape_2d.h - Integrated NavigationServer and Navigation2DServer. 2020-02-10 14:38:52 +01:00
concave_polygon_shape_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
concave_polygon_shape_2d.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
concave_polygon_shape_3d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
concave_polygon_shape_3d.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
convex_polygon_shape_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
convex_polygon_shape_2d.h - Integrated NavigationServer and Navigation2DServer. 2020-02-10 14:38:52 +01:00
convex_polygon_shape_3d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
convex_polygon_shape_3d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
curve.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
curve.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
cylinder_shape_3d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
cylinder_shape_3d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
dynamic_font.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
dynamic_font.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
environment.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
environment.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
font.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
font.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
gradient.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gradient.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
height_map_shape_3d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
height_map_shape_3d.h Rename more 2D and 3D nodes to follow convention 2020-03-27 16:26:34 +01:00
line_shape_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
line_shape_2d.h Rename Lineshapes d to distance 2020-05-09 15:10:00 +02:00
material.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
material.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mesh_data_tool.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_data_tool.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mesh_library.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_library.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mesh.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
multimesh.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
multimesh.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
navigation_mesh.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
navigation_mesh.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
packed_scene.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
packed_scene.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
particles_material.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
particles_material.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
physics_material.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
physics_material.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
polygon_path_finder.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
polygon_path_finder.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
primitive_meshes.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
primitive_meshes.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
ray_shape_3d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
ray_shape_3d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
rectangle_shape_2d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
rectangle_shape_2d.h - Integrated NavigationServer and Navigation2DServer. 2020-02-10 14:38:52 +01:00
resource_format_text.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
resource_format_text.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
segment_shape_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
segment_shape_2d.h - Integrated NavigationServer and Navigation2DServer. 2020-02-10 14:38:52 +01:00
shader.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
shader.h Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
shape_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
shape_2d.h - Integrated NavigationServer and Navigation2DServer. 2020-02-10 14:38:52 +01:00
shape_3d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
shape_3d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
skin.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
skin.h Add support for named binds in Skin. 2020-02-21 09:40:29 -03:00
sky_material.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
sky_material.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
sky.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
sky.h Working sky shader implementation 2020-03-21 20:43:44 -07:00
sphere_shape_3d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
sphere_shape_3d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
style_box.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
style_box.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
surface_tool.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
surface_tool.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
text_file.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
text_file.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
texture.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
texture.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
theme.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
theme.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
tile_set.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
tile_set.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
video_stream.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
visual_shader_nodes.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
visual_shader_nodes.h Added uniform qualifiers to visual shaders 2020-05-05 11:25:48 +03:00
visual_shader.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
visual_shader.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
world_2d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
world_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
world_3d.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
world_3d.h Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
world_margin_shape_3d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
world_margin_shape_3d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00