godot/thirdparty/libvpx/vp9/common/vp9_ppflags.h

44 lines
1.2 KiB
C++

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP9_COMMON_VP9_PPFLAGS_H_
#define VP9_COMMON_VP9_PPFLAGS_H_
#ifdef __cplusplus
extern "C" {
#endif
enum {
VP9D_NOFILTERING = 0,
VP9D_DEBLOCK = 1 << 0,
VP9D_DEMACROBLOCK = 1 << 1,
VP9D_ADDNOISE = 1 << 2,
VP9D_DEBUG_TXT_FRAME_INFO = 1 << 3,
VP9D_DEBUG_TXT_MBLK_MODES = 1 << 4,
VP9D_DEBUG_TXT_DC_DIFF = 1 << 5,
VP9D_DEBUG_TXT_RATE_INFO = 1 << 6,
VP9D_DEBUG_DRAW_MV = 1 << 7,
VP9D_DEBUG_CLR_BLK_MODES = 1 << 8,
VP9D_DEBUG_CLR_FRM_REF_BLKS = 1 << 9,
VP9D_MFQE = 1 << 10
};
typedef struct {
int post_proc_flag;
int deblocking_level;
int noise_level;
} vp9_ppflags_t;
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VP9_COMMON_VP9_PPFLAGS_H_