godot/modules/mono/editor/GodotSharpTools/Build
Ignacio Etcheverry 16550339ba Mono: Fix passing wrong logger assembly path to MSBuild
- Add option to print MSBuild's stdout and stderr instead of redirecting it. This can be enabled by setting the environment variable: Godot_DEBUG_MSBUILD=1

(cherry picked from commit 25f10b3c40)
2018-07-08 15:39:15 +02:00
..
BuildSystem.cs Mono: Fix passing wrong logger assembly path to MSBuild 2018-07-08 15:39:15 +02:00