20c563de40
`pre-commit` can be installed with pip, and configured in the Godot repo with `pre-commit install`. It can then easily be run both locally with `pre-commit run`, and on CI, in a cross-platform way. This makes it much easier for contributors to set up pre-commit hooks, without having to manually copy files to their git folder. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
50 lines
1.5 KiB
YAML
50 lines
1.5 KiB
YAML
repos:
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- repo: https://github.com/pre-commit/mirrors-clang-format
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rev: v16.0.6
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hooks:
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- id: clang-format
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files: \.(c|h|cpp|hpp|cc|cxx|m|mm|inc|java|glsl)$
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types_or: [text]
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exclude: |
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(?x)^(
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tests/python_build.*|
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.*thirdparty.*|
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.*platform/android/java/lib/src/com.*|
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.*-so_wrap.*
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)
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- repo: https://github.com/psf/black-pre-commit-mirror
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rev: 23.3.0
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hooks:
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- id: black
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files: (\.py$|SConstruct|SCsub)
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types_or: [text]
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exclude: .*thirdparty.*
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args:
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- --line-length=120
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- repo: local
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hooks:
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- id: make-rst
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name: make-rst
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entry: python3 doc/tools/make_rst.py doc/classes modules platform --dry-run --color
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pass_filenames: false
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language: python
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files: ^(doc|modules|platform).*xml$
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- id: copyright-headers
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name: copyright-headers
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language: python
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files: \.(c|h|cpp|hpp|cc|cxx|m|mm|inc|java)$
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entry: python3 misc/scripts/copyright_headers.py
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exclude: |
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(?x)^(
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tests/python_build.*|
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.*thirdparty.*|
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.*platform/android/java/lib/src/com.*|
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.*-so_wrap.*|
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platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView.*|
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platform/android/java/lib/src/org/godotengine/godot/gl/EGLLogWrapper.*|
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platform/android/java/lib/src/org/godotengine/godot/utils/ProcessPhoenix.*
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)
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