godot/scene
Hein-Pieter van Braam 37aa06bf8a When an animationplayer sets a property on itself recreate the caches
this fixes #25507
2019-02-01 16:15:39 +01:00
..
2d Do not restrict light texture type (wont work with atlas, though) 2019-01-27 16:58:18 -03:00
3d binding for get_frustum() of camera class 2019-01-28 21:43:59 +03:00
animation When an animationplayer sets a property on itself recreate the caches 2019-02-01 16:15:39 +01:00
audio Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gui Small fixup on button toggle behaviour in ColorPicker 2019-01-28 15:51:57 -02:00
main Warn of invalid pointer when converting object to RID, closes #19023 2019-01-26 15:41:26 -03:00
resources Fix recursive assignment of Textures and BitMapFont 2019-01-28 15:10:34 +01:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00
register_scene_types.cpp Rename OrientedPathFollow to PathFollowOriented 2019-01-16 14:32:18 -02:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00