godot/platform
Rémi Verschelde 5d20628c31
Merge pull request #88496 from bruvzg/d3d12_dyn_load
[Windows] Make D3D12 loading dynamic to support pre-Windows 10 versions.
2024-03-05 09:55:41 +01:00
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android Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 2024-02-28 14:25:35 +01:00
ios Fix low volume sound output on iOS when Play and Record category is used. 2024-02-29 08:54:55 -03:00
linuxbsd [Wayland] Fix tilt handling 2024-03-03 20:45:07 +01:00
macos Merge pull request #88987 from bruvzg/macos_12_depr_warn 2024-02-29 13:55:08 +01:00
web Overhaul some "uncommon" wording in class reference 2024-03-01 15:32:38 +01:00
windows Merge pull request #88496 from bruvzg/d3d12_dyn_load 2024-03-05 09:55:41 +01:00
SCsub
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00