godot/platform
Rémi Verschelde 16fda586d9 Android: Don't expose x86_64 ABI for export if we can't build templates for it
Support for x86_64 *could* be added in detect.py, but AFAIK this is not
a widespread architecture for Android, much less for gaming devices.
2018-12-14 23:08:00 +01:00
..
android Android: Don't expose x86_64 ABI for export if we can't build templates for it 2018-12-14 23:08:00 +01:00
haiku Fix init of VisualServerRaster 2018-11-01 19:23:12 +01:00
iphone Merge pull request #24285 from volzhs/support-gles2-ios 2018-12-13 10:37:12 +01:00
javascript Implemented audio input support for JavaScript audio driver 2018-11-26 19:14:52 -03:00
osx Merge pull request #23923 from bruvzg/ime_gdscript 2018-12-11 18:00:48 +01:00
server Allow the server platform to build on linux again. 2018-10-30 12:38:55 +00:00
uwp uwp export: fix existing template check 2018-11-27 20:20:54 +01:00
windows SCons: Properly set bits variable as string for MSVC detection 2018-12-04 14:30:49 +01:00
x11 Merge pull request #22733 from guilhermefelipecgs/fix_wm_class 2018-12-07 22:35:17 +01:00
register_platform_apis.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00