godot/platform/uwp
Rémi Verschelde 60959b085d
SCons: Add only selected platform's opts to env
Otherwise we can get situations where platform-specific opts with the same name
can override each other depending on the order at which platforms are parsed,
as was the case with `use_static_cpp` in Linux/Windows.

Fixes #44304.

This also has the added benefit that the `scons --help` output will now only
include the options which are relevant for the selected (or detected) platform.

(cherry picked from commit 0f84d8dc49)
2020-12-29 16:02:00 +01:00
..
export Export: Reorder options for consistency across platforms 2020-11-26 09:38:46 +01:00
app.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
app.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
context_egl_uwp.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
context_egl_uwp.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py SCons: Add only selected platform's opts to env 2020-12-29 16:02:00 +01:00
joypad_uwp.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
joypad_uwp.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
logo.png Enhanced iOS and UWP logo on Export dialog 2017-11-29 17:34:01 +07:00
os_uwp.cpp Fix Return key events in LineEdit & TextEdit on Android 2020-07-17 18:25:40 +02:00
os_uwp.h Fix Return key events in LineEdit & TextEdit on Android 2020-07-17 18:25:40 +02:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_uwp.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_uwp.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
thread_uwp.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
thread_uwp.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00