godot/modules/csg
jfons 5ebea2d120 Fix secondary handles in editor gizmos
Primary and secondary handles are no longer differentiated by their ids, so a bool was added to tell them apart in all the handle-related methods.

Includes a minor fix in CollisionPolygon3DEditor, unrelated to editor gizmos.
2022-01-12 14:21:20 +01:00
..
doc_classes Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
icons Increase icon saturation by 30% for all editor icons 2021-05-11 18:15:31 +02:00
config.py Disable 3D-only modules when 3D is disabled 2021-06-03 17:45:28 -04:00
csg_gizmos.cpp Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
csg_gizmos.h Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
csg_shape.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
csg_shape.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
csg.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
csg.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00