175 lines
4.9 KiB
C++
175 lines
4.9 KiB
C++
/**************************************************************************/
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/* thread_local.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef MONO_THREAD_LOCAL_H
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#define MONO_THREAD_LOCAL_H
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#ifdef HAVE_CXX11_THREAD_LOCAL
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#define _THREAD_LOCAL_(m_t) thread_local m_t
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#else
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#if !defined(__GNUC__) && !defined(_MSC_VER)
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#error Platform or compiler not supported
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#endif
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#if defined(__GNUC__)
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#ifdef HAVE_GCC___THREAD
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#define _THREAD_LOCAL_(m_t) __thread m_t
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#else
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#define USE_CUSTOM_THREAD_LOCAL
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#endif
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#elif defined(_MSC_VER)
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#ifdef HAVE_DECLSPEC_THREAD
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#define _THREAD_LOCAL_(m_t) __declspec(thread) m_t
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#else
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#define USE_CUSTOM_THREAD_LOCAL
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#endif
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#endif // __GNUC__ _MSC_VER
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#endif // HAVE_CXX11_THREAD_LOCAL
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#ifdef USE_CUSTOM_THREAD_LOCAL
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#define _THREAD_LOCAL_(m_t) ThreadLocal<m_t>
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#endif
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#include "core/typedefs.h"
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#ifdef WINDOWS_ENABLED
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#define _CALLBACK_FUNC_ __stdcall
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#else
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#define _CALLBACK_FUNC_
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#endif
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struct ThreadLocalStorage {
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void *get_value() const;
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void set_value(void *p_value) const;
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void alloc(void(_CALLBACK_FUNC_ *p_destr_callback)(void *));
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void free();
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private:
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struct Impl;
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Impl *pimpl;
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};
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template <typename T>
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class ThreadLocal {
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ThreadLocalStorage storage;
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T init_val;
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static void _CALLBACK_FUNC_ destr_callback(void *tls_data) {
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memdelete(static_cast<T *>(tls_data));
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}
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T *_tls_get_value() const {
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void *tls_data = storage.get_value();
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if (tls_data)
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return static_cast<T *>(tls_data);
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T *data = memnew(T(init_val));
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storage.set_value(data);
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return data;
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}
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void _initialize(const T &p_init_val) {
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init_val = p_init_val;
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storage.alloc(&destr_callback);
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}
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public:
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ThreadLocal() {
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_initialize(T());
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}
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ThreadLocal(const T &p_init_val) {
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_initialize(p_init_val);
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}
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ThreadLocal(const ThreadLocal &other) {
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_initialize(*other._tls_get_value());
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}
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~ThreadLocal() {
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storage.free();
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}
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_FORCE_INLINE_ T *operator&() const {
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return _tls_get_value();
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}
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_FORCE_INLINE_ operator T &() const {
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return *_tls_get_value();
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}
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_FORCE_INLINE_ ThreadLocal &operator=(const T &val) {
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T *ptr = _tls_get_value();
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*ptr = val;
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return *this;
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}
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};
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struct FlagScopeGuard {
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FlagScopeGuard(bool &p_flag) :
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flag(p_flag) {
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flag = !flag;
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}
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~FlagScopeGuard() {
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flag = !flag;
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}
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private:
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bool &flag;
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};
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#undef _CALLBACK_FUNC_
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#define _TLS_RECURSION_GUARD_V_(m_ret) \
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static _THREAD_LOCAL_(bool) _recursion_flag_ = false; \
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if (_recursion_flag_) \
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return m_ret; \
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FlagScopeGuard _recursion_guard_(_recursion_flag_);
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#define _TLS_RECURSION_GUARD_ \
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static _THREAD_LOCAL_(bool) _recursion_flag_ = false; \
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if (_recursion_flag_) \
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return; \
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FlagScopeGuard _recursion_guard_(_recursion_flag_);
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#endif // MONO_THREAD_LOCAL_H
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