.. |
default_theme
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
SCsub
|
SCons: Build thirdparty code in own env, disable warnings
|
2018-09-28 14:07:39 +02:00 |
animation.cpp
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
animation.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
audio_stream_sample.cpp
|
Fix divison by zero issue
|
2020-03-14 13:08:01 +00:00 |
audio_stream_sample.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
bit_map.cpp
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
bit_map.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
box_shape.cpp
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
box_shape.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
capsule_shape.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
capsule_shape.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
capsule_shape_2d.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
capsule_shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
circle_shape_2d.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
circle_shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
concave_polygon_shape.cpp
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
concave_polygon_shape.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
concave_polygon_shape_2d.cpp
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
concave_polygon_shape_2d.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
convex_polygon_shape.cpp
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
convex_polygon_shape.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
convex_polygon_shape_2d.cpp
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
convex_polygon_shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
curve.cpp
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
curve.h
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
cylinder_shape.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
cylinder_shape.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
dynamic_font.cpp
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
dynamic_font.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
environment.cpp
|
Working sky shader implementation
|
2020-03-21 20:43:44 -07:00 |
environment.h
|
Working sky shader implementation
|
2020-03-21 20:43:44 -07:00 |
font.cpp
|
Removed interactive loader, added proper thread loading.
|
2020-02-28 11:20:45 -03:00 |
font.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
gradient.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
gradient.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
height_map_shape.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
height_map_shape.h
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
line_shape_2d.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
line_shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
material.cpp
|
Signals: Port connect calls to use callable_mp
|
2020-02-28 14:24:09 +01:00 |
material.h
|
Reimplement Mutex with C++'s <mutex>
|
2020-02-26 20:40:10 +01:00 |
mesh.cpp
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
mesh.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
mesh_data_tool.cpp
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
mesh_data_tool.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
mesh_library.cpp
|
Allow using `MeshLibrary.get_item_preview()` in non-editor builds again
|
2020-02-17 00:07:44 +01:00 |
mesh_library.h
|
Renamed NavigationMeshInstance to NavigationRegion
|
2020-02-27 17:42:53 +01:00 |
multimesh.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
multimesh.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
navigation_mesh.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
navigation_mesh.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
packed_scene.cpp
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
packed_scene.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
particles_material.cpp
|
Reimplement Mutex with C++'s <mutex>
|
2020-02-26 20:40:10 +01:00 |
particles_material.h
|
Reimplement Mutex with C++'s <mutex>
|
2020-02-26 20:40:10 +01:00 |
physics_material.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
physics_material.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
polygon_path_finder.cpp
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
polygon_path_finder.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
primitive_meshes.cpp
|
Return correct mesh format for PrimitiveMesh.
|
2020-03-10 13:08:17 +01:00 |
primitive_meshes.h
|
Base 3D engine done, still untested, though.
|
2020-02-11 11:59:25 +01:00 |
ray_shape.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
ray_shape.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
rectangle_shape_2d.cpp
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
rectangle_shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
resource_format_text.cpp
|
Fixes bugs found by Sonarcloud and Coverity
|
2020-03-02 19:17:20 +01:00 |
resource_format_text.h
|
Removed interactive loader, added proper thread loading.
|
2020-02-28 11:20:45 -03:00 |
segment_shape_2d.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
segment_shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
shader.cpp
|
Add shader based background mode
|
2020-03-19 18:30:39 -07:00 |
shader.h
|
Add shader based background mode
|
2020-03-19 18:30:39 -07:00 |
shape.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
shape.h
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
shape_2d.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
shape_2d.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
skin.cpp
|
Added StringName as a variant type.
|
2020-02-21 14:25:29 +01:00 |
skin.h
|
Add support for named binds in Skin.
|
2020-02-21 09:40:29 -03:00 |
sky.cpp
|
Working sky shader implementation
|
2020-03-21 20:43:44 -07:00 |
sky.h
|
Working sky shader implementation
|
2020-03-21 20:43:44 -07:00 |
sky_material.cpp
|
Replace subpass textures with color in sky shader
|
2020-03-24 10:11:00 -07:00 |
sky_material.h
|
Working sky shader implementation
|
2020-03-21 20:43:44 -07:00 |
sphere_shape.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
sphere_shape.h
|
- Integrated NavigationServer and Navigation2DServer.
|
2020-02-10 14:38:52 +01:00 |
style_box.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
style_box.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
surface_tool.cpp
|
Fix compilation warnings and re-enable werror=yes on Travis
|
2020-02-18 20:51:25 +01:00 |
surface_tool.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
text_file.cpp
|
PoolVector is gone, replaced by Vector
|
2020-02-18 10:10:36 +01:00 |
text_file.h
|
Revert "Remove TextFile from public API"
|
2020-02-18 10:35:30 +01:00 |
texture.cpp
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
texture.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
theme.cpp
|
Signals: Port connect calls to use callable_mp
|
2020-02-28 14:24:09 +01:00 |
theme.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
tile_set.cpp
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
tile_set.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
video_stream.h
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
visual_shader.cpp
|
Signals: Port connect calls to use callable_mp
|
2020-02-28 14:24:09 +01:00 |
visual_shader.h
|
Add support for integer type in visual shaders
|
2020-02-26 10:12:06 +03:00 |
visual_shader_nodes.cpp
|
Add support for integer type in visual shaders
|
2020-02-26 10:12:06 +03:00 |
visual_shader_nodes.h
|
Add support for integer type in visual shaders
|
2020-02-26 10:12:06 +03:00 |
world.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
world.h
|
WIP CameraEffects implementation (bokeh not working for now)
|
2020-02-11 12:15:03 +01:00 |
world_2d.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
world_2d.h
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
world_margin_shape.cpp
|
Renamed PlaneShape to WorldMarginShape
|
2020-02-27 17:45:16 +01:00 |
world_margin_shape.h
|
Renamed NavigationPolygonInstance to NavigationRegion2D
|
2020-02-28 08:28:53 +01:00 |