godot/doc
Hugo Locurcio 17ad6df56d
Add "Hide on Contact" collision mode to ParticlesMaterial
This can be used to make particles disappear when colliding, rather
than bouncing around or sticking to surfaces.

This is useful for rain particles which should not be able to go
through floors/ceilings, but shouldn't stick to surfaces either.
2022-08-19 22:32:19 +02:00
..
classes Add "Hide on Contact" collision mode to ParticlesMaterial 2022-08-19 22:32:19 +02:00
tools Merge pull request #63635 from asmaloney/add-python-type-hints 2022-08-18 13:02:53 +03:00
translations i18n: Sync classref translations with Weblate 2022-08-05 03:32:23 +02:00
class.xsd Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Doxyfile
Makefile i18n: Add --lang option to make_rst.py to write translated headings 2021-12-21 13:47:11 +01:00