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tests
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Remove unused classes and stray headers
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2020-03-25 11:38:54 +01:00 |
SCsub
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Input: Drop obsolete versions of SDL gamecontrollerdb
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2020-05-01 10:56:58 +02:00 |
app_icon.png
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Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
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2018-06-28 19:17:41 +02:00 |
default_controller_mappings.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
gamecontrollerdb.txt
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Sync controller mappings DB with SDL2 community repo
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2020-01-26 17:59:15 +01:00 |
godotcontrollerdb.txt
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Input: Drop obsolete versions of SDL gamecontrollerdb
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2020-05-01 10:56:58 +02:00 |
input_default.cpp
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Gamepad: Parse SDL_GAMECONTROLLERCONFIG env after default mappings
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2020-01-08 11:43:44 +01:00 |
input_default.h
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Input: make VibrationInfo protected to allow implementors to use it
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2020-05-01 10:56:58 +02:00 |
main.cpp
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Add support for the WinTab API for pen input. (3.2)
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2020-05-05 14:56:02 +03:00 |
main.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
main_builders.py
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Use base `Color()` constructors instead of `Color::html()`
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2019-07-08 21:17:10 +02:00 |
main_timer_sync.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
main_timer_sync.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
performance.cpp
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Items and draw calls added to IDE Monitor in '2d' section
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2020-04-16 11:52:22 +01:00 |
performance.h
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Items and draw calls added to IDE Monitor in '2d' section
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2020-04-16 11:52:22 +01:00 |
splash.png
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Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
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2019-10-12 23:23:33 +02:00 |
splash_editor.png
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Update AUTHORS and DONORS list
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2019-12-13 13:50:33 +01:00 |