godot/modules/gdscript/language_server
Yuri Sizov c027aecc2e Merge pull request #86676 from rune-scape/sparse-script-reload
GDScript: Hot-reload changed scripts only
2024-01-17 18:52:54 +01:00
..
gdscript_extend_parser.cpp Fix dumping of signal API parameters 2023-09-12 18:43:31 -07:00
gdscript_extend_parser.h Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup 2023-09-11 09:46:34 -05:00
gdscript_language_protocol.cpp [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-26 16:44:52 +02:00
gdscript_language_protocol.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
gdscript_language_server.cpp Add `--lsp-port` as a command line argument 2023-09-18 08:51:15 -05:00
gdscript_language_server.h Add `--lsp-port` as a command line argument 2023-09-18 08:51:15 -05:00
gdscript_text_document.cpp Merge pull request #86676 from rune-scape/sparse-script-reload 2024-01-17 18:52:54 +01:00
gdscript_text_document.h Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup 2023-09-11 09:46:34 -05:00
gdscript_workspace.cpp Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup 2023-09-11 09:46:34 -05:00
gdscript_workspace.h Language Server: Improve hovered symbol resolution, fix renaming bugs, implement reference lookup 2023-09-11 09:46:34 -05:00
godot_lsp.h Omit quotes from completion if triggered with quote 2023-09-21 17:37:32 -07:00