.. |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
animated_sprite_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
animated_sprite_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
area_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
area_2d.h
|
Merge pull request #42742 from madmiraal/fix-12215
|
2021-05-18 20:00:48 +02:00 |
audio_stream_player_2d.cpp
|
Merge pull request #44844 from KoBeWi/hey_listen!_but_2d
|
2021-09-09 19:19:10 -03:00 |
audio_stream_player_2d.h
|
Add polyphony to Audio Stream Player nodes
|
2021-09-07 09:44:39 -07:00 |
back_buffer_copy.cpp
|
Initialize class variables with default values in scene/ [1/2]
|
2021-02-07 22:29:31 +01:00 |
back_buffer_copy.h
|
Initialize class variables with default values in scene/ [1/2]
|
2021-02-07 22:29:31 +01:00 |
camera_2d.cpp
|
fixed camera2d's "current" property getting reset when switching scenes
|
2021-08-19 15:19:19 +02:00 |
camera_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
canvas_group.cpp
|
Use real_t in non-physics 2D nodes
|
2021-03-19 13:04:45 -04:00 |
canvas_group.h
|
Use real_t in non-physics 2D nodes
|
2021-03-19 13:04:45 -04:00 |
canvas_modulate.cpp
|
Rename `instance()`->`instantiate()` when it's a verb
|
2021-06-19 20:49:18 -06:00 |
canvas_modulate.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
collision_object_2d.cpp
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
collision_object_2d.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
collision_polygon_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
collision_polygon_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
collision_shape_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
collision_shape_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
cpu_particles_2d.cpp
|
moved particle parameters to minmax and split scale axis
|
2021-08-22 18:42:17 +02:00 |
cpu_particles_2d.h
|
moved particle parameters to minmax and split scale axis
|
2021-08-22 18:42:17 +02:00 |
gpu_particles_2d.cpp
|
moved particle parameters to minmax and split scale axis
|
2021-08-22 18:42:17 +02:00 |
gpu_particles_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
joints_2d.cpp
|
Use get_global_* functions instead of using transforms.
|
2021-08-14 14:01:57 +05:45 |
joints_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
light_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
light_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
light_occluder_2d.cpp
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
light_occluder_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
line_2d.cpp
|
Line2D::set_point_position Fail if passed index is out of bounds
|
2021-02-21 13:50:11 +01:00 |
line_2d.h
|
Initialize class variables with default values in scene/ [1/2]
|
2021-02-07 22:29:31 +01:00 |
line_builder.cpp
|
Remove unused swap template.
|
2021-08-12 16:58:03 +05:45 |
line_builder.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
listener_2d.cpp
|
Add Listener2D
|
2021-08-31 16:53:14 +02:00 |
listener_2d.h
|
Add Listener2D
|
2021-08-31 16:53:14 +02:00 |
mesh_instance_2d.cpp
|
Fixed a bunch of connection errors in TextureEditorPlugin
|
2021-06-12 08:01:02 +03:00 |
mesh_instance_2d.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
multimesh_instance_2d.cpp
|
Fixed a bunch of connection errors in TextureEditorPlugin
|
2021-06-12 08:01:02 +03:00 |
multimesh_instance_2d.h
|
Update copyright statements to 2021
|
2021-01-01 20:19:21 +01:00 |
navigation_agent_2d.cpp
|
Use get_global_* functions instead of using transforms.
|
2021-08-14 14:01:57 +05:45 |
navigation_agent_2d.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
navigation_obstacle_2d.cpp
|
Use get_global_* functions instead of using transforms.
|
2021-08-14 14:01:57 +05:45 |
navigation_obstacle_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
navigation_region_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
navigation_region_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
node_2d.cpp
|
Revert "Display a matrix for Node2D and don't display a duplicate origin"
|
2021-08-29 17:01:07 -03:00 |
node_2d.h
|
Fix editor suffixes and degrees conversion
|
2021-06-30 12:38:25 -03:00 |
parallax_background.cpp
|
Use real_t in non-physics 2D nodes
|
2021-03-19 13:04:45 -04:00 |
parallax_background.h
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
parallax_layer.cpp
|
Fix ParallaxLayer's transform resetting in editor
|
2021-09-01 14:57:14 +02:00 |
parallax_layer.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
path_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
path_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
physical_bone_2d.cpp
|
Add support for controlling physics nodes' behavior when disabled
|
2021-06-30 09:20:44 -07:00 |
physical_bone_2d.h
|
Initialize PhysicalBone2D::parent_skeleton
|
2021-06-13 12:10:11 +08:00 |
physics_body_2d.cpp
|
Proper support for custom mass properties in 2D/3D physics bodies
|
2021-09-06 10:20:16 -07:00 |
physics_body_2d.h
|
Proper support for custom mass properties in 2D/3D physics bodies
|
2021-09-06 10:20:16 -07:00 |
polygon_2d.cpp
|
Fix editor suffixes and degrees conversion
|
2021-06-30 12:38:25 -03:00 |
polygon_2d.h
|
Fix editor suffixes and degrees conversion
|
2021-06-30 12:38:25 -03:00 |
position_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
position_2d.h
|
Use real_t in non-physics 2D nodes
|
2021-03-19 13:04:45 -04:00 |
ray_cast_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
ray_cast_2d.h
|
Uniformize layer names, script methods and documentation
|
2021-08-12 08:06:42 -07:00 |
remote_transform_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
remote_transform_2d.h
|
Use Array for node configuration warnings
|
2021-04-11 23:25:38 -05:00 |
skeleton_2d.cpp
|
Use get_global_* functions instead of using transforms.
|
2021-08-14 14:01:57 +05:45 |
skeleton_2d.h
|
Some work on double support
|
2021-08-09 17:43:48 -05:00 |
sprite_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
sprite_2d.h
|
Change frame_coords to Vector2i
|
2021-05-23 21:38:27 +02:00 |
tile_map.cpp
|
Merge pull request #52622 from rileylyman/tilemap-crash
|
2021-09-15 09:39:36 +02:00 |
tile_map.h
|
Implement properties arrays in the Inspector.
|
2021-09-07 09:51:28 +02:00 |
touch_screen_button.cpp
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
touch_screen_button.h
|
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
|
2021-08-23 08:10:13 -03:00 |
visible_on_screen_notifier_2d.cpp
|
Fix some unnecessary includes
|
2021-08-13 00:27:38 -05:00 |
visible_on_screen_notifier_2d.h
|
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
|
2021-06-16 22:01:39 -03:00 |