godot/modules/mono
Aaron Franke 3b10458a5d
Add HexEncode to C#
(cherry picked from commit 6b54d7dde1)
2020-11-17 12:02:00 +01:00
..
build_scripts Enable the `copy_mono_root` SCons option by default 2020-09-29 13:57:55 +02:00
doc_classes Document Mono-specific classes 2020-06-18 11:33:18 +02:00
editor Merge pull request #42547 from neikeq/3.2-rework-csharp-build-panel 2020-10-20 15:12:30 +02:00
glue Add HexEncode to C# 2020-11-17 12:02:00 +01:00
icons [Mono]: the C# script icon is now visible in the editor. 2020-01-03 22:49:22 +01:00
mono_gd iOS: port ARC support 2020-10-06 00:23:25 +03:00
utils 3.2 C#/Mono: Check assembly version when loading 2020-08-20 21:38:33 +02:00
.gitignore
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
__init__.py
class_db_api_json.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
class_db_api_json.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
config.py Enable the `copy_mono_root` SCons option by default 2020-09-29 13:57:55 +02:00
csharp_script.cpp Fix error message when exporting a write-only property without a setter 2020-10-01 16:00:43 +02:00
csharp_script.h Remove override keyword from csharp_script.h to fix build errors 2020-07-21 13:17:58 -04:00
godotsharp_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp Mono: Fix include for Android support 2020-04-18 22:02:07 +02:00
godotsharp_dirs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
signal_awaiter_utils.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
signal_awaiter_utils.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00