godot/demos/2d/pong/engine.cfg

23 lines
270 B
INI

[application]
name="Pong"
main_scene="pong.tscn"
icon="res://icon.png"
[display]
width=640
height=400
stretch_2d=true
[input]
left_move_up=[key(A)]
left_move_down=[key(Z)]
right_move_up=[key(Up)]
right_move_down=[key(Down)]
[render]
default_clear_color=#ff000000