godot/main
Rémi Verschelde 0e0ccc4adf
ImageLoader: Remove references to unsupported svgz extension
I don't see any reference to gzip/svgz supported in the nanosvg library,
and the handful of test gzip compressed svgz files I tried failed loading.

Also cleaning a couple missing includes in platform export code.

(cherry picked from commit 1ee44b2366)
2022-01-25 18:41:01 +01:00
..
tests Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
SCsub Remove editor splash screen with sponsors logo 2021-12-01 14:36:03 +01:00
app_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
default_controller_mappings.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2021-12-17 00:15:03 +01:00
godotcontrollerdb.txt [HTML5] Add 2 controllers to the godot database. 2021-07-20 13:05:10 +02:00
input_default.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
input_default.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
main.cpp ImageLoader: Remove references to unsupported svgz extension 2022-01-25 18:41:01 +01:00
main.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-19 10:51:39 +01:00
main_timer_sync.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
main_timer_sync.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
performance.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
performance.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
splash.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00