godot/platform
Rémi Verschelde 193592d532
Web: Bump closure compiler spec to ECMASCRIPT_2021
Fixes #88008.

(cherry picked from commit d29b0d90e0)
2024-03-09 23:37:49 +01:00
..
android Update the validation logic for the package name: 2024-01-24 18:12:40 +01:00
ios SCons: Re-disable exceptions for Android, iOS, and Web 2023-11-01 22:16:17 +01:00
linuxbsd TTS_Linux: Fix size_t template issue on OpenBSD by using int consistently 2024-01-23 16:54:02 +01:00
macos [macOS] Check Vulkan SDK version when looking for MoltenVK libs. 2024-03-09 23:34:53 +01:00
uwp Change explicit 'Godot 4.0' references to 'Godot 4' 2023-07-10 18:09:58 +02:00
web Web: Bump closure compiler spec to ECMASCRIPT_2021 2024-03-09 23:37:49 +01:00
windows Check nullptr in `_nvapi_disable_threaded_optimization` to prevent crash 2024-01-23 19:57:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00