godot/thirdparty/thekla_atlas/nvmesh/weld/Snap.h

19 lines
385 B
C++

// This code is in the public domain -- castanyo@yahoo.es
#ifndef NV_MESH_SNAP_H
#define NV_MESH_SNAP_H
#include <nvmesh/nvmesh.h>
#include <nvmath/nvmath.h>
namespace nv
{
class TriMesh;
NVMESH_API uint SnapVertices(TriMesh * mesh, float posThreshold=NV_EPSILON, float texThreshold=1.0f/1024, float norThreshold=NV_NORMAL_EPSILON);
} // nv namespace
#endif // NV_MESH_SNAP_H