0e3d625737
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
32 lines
1.1 KiB
XML
32 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="NavigationObstacle" inherits="Node" version="4.0">
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<brief_description>
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3D Obstacle used in navigation for collision avoidance.
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</brief_description>
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<description>
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3D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. This can be done by having the obstacle as a child of a [Navigation] node, or using [method set_navigation]. [NavigationObstacle] is physics safe.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_navigation" qualifiers="const">
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<return type="Node">
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</return>
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<description>
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Returns the [Navigation] node that the obstacle is using for its navigation system.
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</description>
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</method>
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<method name="set_navigation">
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<return type="void">
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</return>
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<argument index="0" name="navigation" type="Node">
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</argument>
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<description>
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Sets the [Navigation] node used by the obstacle. Useful when you don't want to make the obstacle a child of a [Navigation] node.
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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