godot/platform
Juan Linietsky 3d87b70f7a Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
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android Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
haiku Use EnumVariable for choice-based build options. 2017-09-25 14:36:01 -04:00
iphone Allow to obtain virtual keyboard height 2017-10-04 17:21:05 +07:00
javascript Merge pull request #11782 from eska014/persistent-userfs-test 2017-10-03 12:24:11 +02:00
osx fixed the OS.has_feature() API, and added support for 32 and 64. 2017-10-03 17:36:14 -03:00
server Use BoolVariable in platform-specific options. 2017-09-25 14:36:30 -04:00
uwp Merge pull request #11568 from endragor/loggers 2017-10-02 23:51:26 +02:00
windows Merge pull request #11568 from endragor/loggers 2017-10-02 23:51:26 +02:00
x11 Merge pull request #11575 from marcelofg55/move_path_to_trash 2017-10-02 23:52:09 +07:00