1a2cb755e2
-=-=-=-=-=-=-=-=-=-=-=-=-= -New Vehicle (Based on Bullet's RaycastVehicle) - Vehiclebody/VehicleWheel. Demo will come soon, old vehicle (CarBody) will go away soon too. -A lot of fixes to the 3D physics engine -Added KinematicBody with demo -Fixed the space query API for 2D (demo will come soon). 3D is WIP. -Fixed long-standing bug with body_enter/body_exit for Area and Area2D -Performance variables now includes physics (active bodies, collision pairs and islands) -Ability to see what's inside of instanced scenes! -Fixed Blend Shapes (no bs+skeleton yet) -Added an Android JavaClassWrapper singleton for using Android native classes directly from GDScript. This is very Alpha! |
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.. | ||
export | ||
globals | ||
java | ||
libs | ||
android_native_app_glue.c | ||
android_native_app_glue.h | ||
AndroidManifest.xml.template | ||
audio_driver_jandroid.cpp | ||
audio_driver_jandroid.h | ||
audio_driver_opensl.cpp | ||
audio_driver_opensl.h | ||
detect.py | ||
dir_access_android.cpp | ||
dir_access_android.h | ||
dir_access_jandroid.cpp | ||
dir_access_jandroid.h | ||
file_access_android.cpp | ||
file_access_android.h | ||
file_access_jandroid.cpp | ||
file_access_jandroid.h | ||
godot_android.cpp | ||
ifaddrs_android.cpp | ||
ifaddrs_android.h | ||
java_bind.cpp | ||
java_bind.h | ||
java_class_wrapper.cpp | ||
java_class_wrapper.h | ||
java_glue.cpp | ||
java_glue.h | ||
logo.png | ||
os_android.cpp | ||
os_android.h | ||
platform_config.h | ||
project.properties.template | ||
SCsub | ||
sign.sh | ||
thread_jandroid.cpp | ||
thread_jandroid.h |