a7f49ac9a1
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
94 lines
3.7 KiB
C++
94 lines
3.7 KiB
C++
/*************************************************************************/
|
|
/* stream_peer_tcp.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef STREAM_PEER_TCP_H
|
|
#define STREAM_PEER_TCP_H
|
|
|
|
#include "core/io/ip.h"
|
|
#include "core/io/ip_address.h"
|
|
#include "core/io/net_socket.h"
|
|
#include "core/io/stream_peer.h"
|
|
|
|
class StreamPeerTCP : public StreamPeer {
|
|
|
|
GDCLASS(StreamPeerTCP, StreamPeer);
|
|
OBJ_CATEGORY("Networking");
|
|
|
|
public:
|
|
enum Status {
|
|
|
|
STATUS_NONE,
|
|
STATUS_CONNECTING,
|
|
STATUS_CONNECTED,
|
|
STATUS_ERROR,
|
|
};
|
|
|
|
protected:
|
|
Ref<NetSocket> _sock;
|
|
uint64_t timeout;
|
|
Status status;
|
|
IP_Address peer_host;
|
|
uint16_t peer_port;
|
|
|
|
Error _connect(const String &p_address, int p_port);
|
|
Error _poll_connection();
|
|
Error write(const uint8_t *p_data, int p_bytes, int &r_sent, bool p_block);
|
|
Error read(uint8_t *p_buffer, int p_bytes, int &r_received, bool p_block);
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void accept_socket(Ref<NetSocket> p_sock, IP_Address p_host, uint16_t p_port);
|
|
|
|
Error connect_to_host(const IP_Address &p_host, uint16_t p_port);
|
|
bool is_connected_to_host() const;
|
|
IP_Address get_connected_host() const;
|
|
uint16_t get_connected_port() const;
|
|
void disconnect_from_host();
|
|
|
|
int get_available_bytes() const;
|
|
Status get_status();
|
|
|
|
void set_no_delay(bool p_enabled);
|
|
|
|
// Read/Write from StreamPeer
|
|
Error put_data(const uint8_t *p_data, int p_bytes);
|
|
Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent);
|
|
Error get_data(uint8_t *p_buffer, int p_bytes);
|
|
Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received);
|
|
|
|
StreamPeerTCP();
|
|
~StreamPeerTCP();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(StreamPeerTCP::Status);
|
|
|
|
#endif
|