godot/modules
letheed 5ad9be4c24 Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
2017-09-20 13:11:10 +02:00
..
dds Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
enet
etc
freetype
gdnative Allow booleanization of all types 2017-09-19 18:55:31 +02:00
gdscript Allow booleanization of all types 2017-09-19 18:55:31 +02:00
gridmap Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will 2017-09-12 17:45:41 -03:00
hdr
jpg
ogg
openssl
opus Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
pbm
pvr Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
recast Do not compile Recast for Android 2017-09-20 12:57:33 +07:00
regex Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
squish
stb_vorbis Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
svg Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
tga Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
theora Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
tinyexr
visual_script Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
vorbis Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
webm Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
webp
SCsub
register_module_types.h