godot/platform
Andrés Botero 9c4035fb7b Allow automatic provisioning in iOS when using development signature.
Implements https://github.com/godotengine/godot/pull/86748/files in 3.x.
2024-03-17 08:56:48 -05:00
..
android Merge pull request #88490 from AlekseyKapustyanenko/Rotary-input-3.x 2024-03-08 14:11:51 +00:00
iphone Allow automatic provisioning in iOS when using development signature. 2024-03-17 08:56:48 -05:00
javascript SCons: Fix Web build when compiler version isn't properly detected 2024-01-30 14:54:49 +01:00
osx [macOS, 3.x] Use occlusionState to determine when window is drawable. 2023-10-11 11:49:38 +03:00
server Fix build on X11 following 64-bit detection changes 2024-02-07 19:33:21 +01:00
uwp UWP: Fix VS 2017 build with new `get_unique_id` method 2024-01-17 11:24:19 +01:00
windows Update `year` property in `version.py` to 2024 2024-01-25 13:38:03 +01:00
x11 Fix build on X11 following 64-bit detection changes 2024-02-07 19:33:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00