godot/doc/classes/VisualShaderNodeTransformUniform.xml
2021-03-23 13:40:34 +01:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTransformUniform" inherits="VisualShaderNodeUniform" version="3.3">
<brief_description>
A [Transform] uniform for use within the visual shader graph.
</brief_description>
<description>
Translated to [code]uniform mat4[/code] in the shader language.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>