godot/platform
Fabio Alessandrelli 1aff508dd9 IP_Address now handle IPv4 and IPv6 transparently
IP_Address changes:
- Converts to and from String transparently while handling IPv4 as IPv6
  mapped (::ffff:[IP]) address internally.
- Completely remove AddrType enum.
- Setting/Getting of ip array is now only possible through dedicated functions
  (ie. set_ipv4, get_ipv4, set_ipv6, get_ipv6)
- Add function to know if the address is a valid IPv4 (for IP implementation and enet)
2016-12-09 18:24:59 +01:00
..
android Add alert window on Android 2016-11-28 10:20:57 +09:00
bb10 scons: Reorder options for clarity 2016-11-03 07:45:08 +01:00
haiku style: Fix PEP8 blank lines issues in Python files 2016-11-01 00:35:16 +01:00
iphone scons: Reorder options for clarity 2016-11-03 07:45:08 +01:00
javascript Merge pull request #7219 from eska014/separate-asmjs 2016-12-02 08:57:33 +01:00
osx Set minimum version to 10.9 building OSX 2016-11-25 00:55:13 +11:00
server png: Allow building shared freetype with bundled libpng 2016-11-19 14:09:01 +01:00
uwp Rename remaining WinRT references to UWP 2016-11-03 14:51:08 -02:00
windows IP_Address now handle IPv4 and IPv6 transparently 2016-12-09 18:24:59 +01:00
x11 Revert "X11: Fix maximized boot splash" 2016-11-23 07:53:31 +01:00