godot/modules/gltf/doc_classes
reduz e32215fbad Add Blender install autodetection and configuration.
This PR is a continuation to #54886

* Changed Blender path editor setting from binary to installation.
* Add a class to query whether the format is supported.
* This class allows to create proper editors to configure support.

**NOTE**: This PR only provides autodetection on Linux. Code needs to be added for Windows and MacOS to autodetect the Blender installation.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com>
2022-04-01 11:01:12 +02:00
..
EditorSceneFormatImporterBlend.xml Add Blender install autodetection and configuration. 2022-04-01 11:01:12 +02:00
EditorSceneFormatImporterFBX.xml
EditorSceneFormatImporterGLTF.xml
GLTFAccessor.xml
GLTFAnimation.xml
GLTFBufferView.xml
GLTFCamera.xml
GLTFDocument.xml
GLTFDocumentExtension.xml
GLTFDocumentExtensionConvertImporterMesh.xml
GLTFLight.xml
GLTFMesh.xml
GLTFNode.xml
GLTFSkeleton.xml
GLTFSkin.xml
GLTFSpecGloss.xml
GLTFState.xml
GLTFTexture.xml