godot/modules/text_server_fb
Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.

Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.

Also fixed manually a handful of other missing initializations / moved
some from constructors.
2022-05-02 16:28:25 +02:00
..
doc_classes Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
gdextension_build Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
.gitignore Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
SCsub Fix TextServer build with `builtin_icu=no`. 2022-03-28 11:06:49 +03:00
config.py Implement TextServer GDExtension interface, remove TextServer GDNative interface. 2021-10-01 15:13:29 +03:00
register_types.cpp Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_server_fb.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
text_server_fb.h Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00