godot/scene
Juan Linietsky 1b4281b895 basic 2D engine is more or less working with Vulkan, including editor.
Still a lot to do
2020-02-11 11:53:27 +01:00
..
2d A lot of progress with canvas rendering, still far from working. 2020-02-11 11:53:27 +01:00
3d A lot of progress with canvas rendering, still far from working. 2020-02-11 11:53:27 +01:00
animation Refactored RID/RID_Owner to always use O(1) allocation. 2020-02-11 11:53:26 +01:00
audio Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
debugger Remove duplicate ERR_PRINT macro. 2020-02-05 11:13:24 +01:00
gui basic 2D engine is more or less working with Vulkan, including editor. 2020-02-11 11:53:27 +01:00
main basic 2D engine is more or less working with Vulkan, including editor. 2020-02-11 11:53:27 +01:00
resources basic 2D engine is more or less working with Vulkan, including editor. 2020-02-11 11:53:27 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00
register_scene_types.cpp Basic 2D engine is more or less working, needs more work for editor to be usable. 2020-02-11 11:53:27 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00