godot/platform
Rémi Verschelde db28e7ef69 Linux: Add Mesa 20 "Intel" to prime detection
Diff in `glxinfo` between Mesa 19.3.4 and 20.0.1:
```diff
-OpenGL vendor string: Intel Open Source Technology Center
-OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2)
-OpenGL core profile version string: 4.6 (Core Profile) Mesa 19.3.4
+OpenGL vendor string: Intel
+OpenGL renderer string: Mesa Intel(R) HD Graphics 630 (KBL GT2)
+OpenGL core profile version string: 4.6 (Core Profile) Mesa 20.0.1
```
2020-03-11 08:35:59 +01:00
..
android Fix initialization of the GodotPayment plugin 2020-03-09 10:32:23 +01:00
haiku Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
iphone Drop old semaphore implementation 2020-03-03 13:20:42 +01:00
javascript OS_Javascript temporarly uses dummy rasterizer. 2020-03-08 03:35:13 +01:00
osx Revert "Change LINKFLAGS to FRAMEWORKS which is supported since" 2020-03-10 09:55:28 +01:00
server assimp: Clean and document buildsystem, prepare for unbundling 2020-03-06 14:37:52 +01:00
uwp Drop old semaphore implementation 2020-03-03 13:20:42 +01:00
windows Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
x11 Linux: Add Mesa 20 "Intel" to prime detection 2020-03-11 08:35:59 +01:00
SCsub Always use lists for `LIBS` in SCons 2019-08-12 22:31:55 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00