godot/thirdparty/embree/common/sys/string.h

38 lines
854 B
C++

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "platform.h"
#include "../math/vec2.h"
#include "../math/vec3.h"
#include "../math/vec4.h"
namespace embree
{
class IOStreamStateRestorer
{
public:
IOStreamStateRestorer(std::ostream& iostream)
: iostream(iostream), flags(iostream.flags()), precision(iostream.precision()) {
}
~IOStreamStateRestorer() {
iostream.flags(flags);
iostream.precision(precision);
}
private:
std::ostream& iostream;
std::ios::fmtflags flags;
std::streamsize precision;
};
std::string toLowerCase(const std::string& s);
std::string toUpperCase(const std::string& s);
Vec2f string_to_Vec2f ( std::string str );
Vec3f string_to_Vec3f ( std::string str );
Vec4f string_to_Vec4f ( std::string str );
}