f7f6115f76
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
61 lines
3.2 KiB
XML
61 lines
3.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
||
<class name="NinePatchRect" inherits="Control" category="Core" version="3.2">
|
||
<brief_description>
|
||
Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes.
|
||
</brief_description>
|
||
<description>
|
||
Also known as 9-slice panels, NinePatchRect produces clean panels of any size, based on a small texture. To do so, it splits the texture in a 3×3 grid. When you scale the node, it tiles the texture's sides horizontally or vertically, the center on both axes but it doesn't scale or tile the corners.
|
||
</description>
|
||
<tutorials>
|
||
</tutorials>
|
||
<methods>
|
||
</methods>
|
||
<members>
|
||
<member name="axis_stretch_horizontal" type="int" setter="set_h_axis_stretch_mode" getter="get_h_axis_stretch_mode" enum="NinePatchRect.AxisStretchMode">
|
||
Doesn't do anything at the time of writing.
|
||
</member>
|
||
<member name="axis_stretch_vertical" type="int" setter="set_v_axis_stretch_mode" getter="get_v_axis_stretch_mode" enum="NinePatchRect.AxisStretchMode">
|
||
Doesn't do anything at the time of writing.
|
||
</member>
|
||
<member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled">
|
||
If [code]true[/code], draw the panel's center. Else, only draw the 9-slice's borders. Default value: [code]true[/code].
|
||
</member>
|
||
<member name="patch_margin_bottom" type="int" setter="set_patch_margin" getter="get_patch_margin">
|
||
The height of the 9-slice's bottom row. A margin of 16 means the 9-slice's bottom corners and side will have a height of 16 pixels. You can set all 4 margin values individually to create panels with non-uniform borders.
|
||
</member>
|
||
<member name="patch_margin_left" type="int" setter="set_patch_margin" getter="get_patch_margin">
|
||
The height of the 9-slice's left column.
|
||
</member>
|
||
<member name="patch_margin_right" type="int" setter="set_patch_margin" getter="get_patch_margin">
|
||
The height of the 9-slice's right column.
|
||
</member>
|
||
<member name="patch_margin_top" type="int" setter="set_patch_margin" getter="get_patch_margin">
|
||
The height of the 9-slice's top row.
|
||
</member>
|
||
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect">
|
||
Rectangular region of the texture to sample from. If you're working with an atlas, use this property to define the area the 9-slice should use. All other properties are relative to this one.
|
||
</member>
|
||
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
|
||
The node's texture resource.
|
||
</member>
|
||
</members>
|
||
<signals>
|
||
<signal name="texture_changed">
|
||
<description>
|
||
Fired when the node's texture changes.
|
||
</description>
|
||
</signal>
|
||
</signals>
|
||
<constants>
|
||
<constant name="AXIS_STRETCH_MODE_STRETCH" value="0" enum="AxisStretchMode">
|
||
Doesn't do anything at the time of writing. Default value for [code]axis_stretch_horizontal[/code] and [code]axis_stretch_vertical[/code].
|
||
</constant>
|
||
<constant name="AXIS_STRETCH_MODE_TILE" value="1" enum="AxisStretchMode">
|
||
Doesn't do anything at the time of writing.
|
||
</constant>
|
||
<constant name="AXIS_STRETCH_MODE_TILE_FIT" value="2" enum="AxisStretchMode">
|
||
Doesn't do anything at the time of writing.
|
||
</constant>
|
||
</constants>
|
||
</class>
|