8fddab9209
- Added new_copy to all types, since trivial copy won't work for all types. - Added functions to convert from String to char array types, which is not provided by the methods bound in Variant. - Added operator index to String. - Added missing cstring version of some Variant functions. They existed in the header but didn't have the implementation and were missing from the gdnative_api.json file. - Added support for static calls on Variant types.
323 lines
14 KiB
C++
323 lines
14 KiB
C++
/*************************************************************************/
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/* packed_arrays.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "gdnative/packed_arrays.h"
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#include "core/variant/variant.h"
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#include "core/math/vector2.h"
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#include "core/math/vector3i.h"
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static_assert(sizeof(godot_packed_byte_array) == sizeof(PackedByteArray), "PackedByteArray size mismatch");
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static_assert(sizeof(godot_packed_int32_array) == sizeof(PackedInt32Array), "PackedInt32Array size mismatch");
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static_assert(sizeof(godot_packed_int64_array) == sizeof(PackedInt64Array), "PackedInt64Array size mismatch");
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static_assert(sizeof(godot_packed_float32_array) == sizeof(PackedFloat32Array), "PackedFloat32Array size mismatch");
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static_assert(sizeof(godot_packed_float64_array) == sizeof(PackedFloat64Array), "PackedFloat64Array size mismatch");
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static_assert(sizeof(godot_packed_string_array) == sizeof(PackedStringArray), "PackedStringArray size mismatch");
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static_assert(sizeof(godot_packed_vector2_array) == sizeof(PackedVector2Array), "PackedVector2Array size mismatch");
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static_assert(sizeof(godot_packed_vector2i_array) == sizeof(Vector<Vector2i>), "Vector<Vector2i> size mismatch");
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static_assert(sizeof(godot_packed_vector3_array) == sizeof(PackedVector3Array), "PackedVector3Array size mismatch");
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static_assert(sizeof(godot_packed_vector3i_array) == sizeof(Vector<Vector3i>), "Vector<Vector3i> size mismatch");
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static_assert(sizeof(godot_packed_color_array) == sizeof(PackedColorArray), "PackedColorArray size mismatch");
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define memnew_placement_custom(m_placement, m_class, m_constr) _post_initialize(new (m_placement, sizeof(m_class), "") m_constr)
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// byte
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void GDAPI godot_packed_byte_array_new(godot_packed_byte_array *p_self) {
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memnew_placement(p_self, PackedByteArray);
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}
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void GDAPI godot_packed_byte_array_new_copy(godot_packed_byte_array *r_dest, const godot_packed_byte_array *p_src) {
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memnew_placement(r_dest, PackedByteArray(*(PackedByteArray *)p_src));
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}
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void GDAPI godot_packed_byte_array_destroy(godot_packed_byte_array *p_self) {
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((PackedByteArray *)p_self)->~PackedByteArray();
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}
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uint8_t GDAPI *godot_packed_byte_array_operator_index(godot_packed_byte_array *p_self, godot_int p_index) {
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PackedByteArray *self = (PackedByteArray *)p_self;
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return (uint8_t *)&self->operator[](p_index);
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}
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const uint8_t GDAPI *godot_packed_byte_array_operator_index_const(const godot_packed_byte_array *p_self, godot_int p_index) {
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const PackedByteArray *self = (const PackedByteArray *)p_self;
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return (const uint8_t *)&self->operator[](p_index);
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}
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// int32
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void GDAPI godot_packed_int32_array_new(godot_packed_int32_array *p_self) {
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memnew_placement(p_self, PackedInt32Array);
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}
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void GDAPI godot_packed_int32_array_new_copy(godot_packed_int32_array *r_dest, const godot_packed_int32_array *p_src) {
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memnew_placement(r_dest, PackedInt32Array(*(PackedInt32Array *)p_src));
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}
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void GDAPI godot_packed_int32_array_destroy(godot_packed_int32_array *p_self) {
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((PackedInt32Array *)p_self)->~PackedInt32Array();
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}
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int32_t GDAPI *godot_packed_int32_array_operator_index(godot_packed_int32_array *p_self, godot_int p_index) {
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PackedInt32Array *self = (PackedInt32Array *)p_self;
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return (int32_t *)&self->operator[](p_index);
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}
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const int32_t GDAPI *godot_packed_int32_array_operator_index_const(const godot_packed_int32_array *p_self, godot_int p_index) {
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const PackedInt32Array *self = (const PackedInt32Array *)p_self;
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return (const int32_t *)&self->operator[](p_index);
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}
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// int64
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void GDAPI godot_packed_int64_array_new(godot_packed_int64_array *p_self) {
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memnew_placement(p_self, PackedInt64Array);
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}
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void GDAPI godot_packed_int64_array_new_copy(godot_packed_int64_array *r_dest, const godot_packed_int64_array *p_src) {
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memnew_placement(r_dest, PackedInt64Array(*(PackedInt64Array *)p_src));
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}
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void GDAPI godot_packed_int64_array_destroy(godot_packed_int64_array *p_self) {
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((PackedInt64Array *)p_self)->~PackedInt64Array();
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}
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int64_t GDAPI *godot_packed_int64_array_operator_index(godot_packed_int64_array *p_self, godot_int p_index) {
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PackedInt64Array *self = (PackedInt64Array *)p_self;
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return (int64_t *)&self->operator[](p_index);
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}
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const int64_t GDAPI *godot_packed_int64_array_operator_index_const(const godot_packed_int64_array *p_self, godot_int p_index) {
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const PackedInt64Array *self = (const PackedInt64Array *)p_self;
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return (const int64_t *)&self->operator[](p_index);
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}
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// float32
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void GDAPI godot_packed_float32_array_new(godot_packed_float32_array *p_self) {
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memnew_placement(p_self, PackedFloat32Array);
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}
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void GDAPI godot_packed_float32_array_new_copy(godot_packed_float32_array *r_dest, const godot_packed_float32_array *p_src) {
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memnew_placement(r_dest, PackedFloat32Array(*(PackedFloat32Array *)p_src));
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}
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void GDAPI godot_packed_float32_array_destroy(godot_packed_float32_array *p_self) {
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((PackedFloat32Array *)p_self)->~PackedFloat32Array();
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}
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float GDAPI *godot_packed_float32_array_operator_index(godot_packed_float32_array *p_self, godot_int p_index) {
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PackedFloat32Array *self = (PackedFloat32Array *)p_self;
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return (float *)&self->operator[](p_index);
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}
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const float GDAPI *godot_packed_float32_array_operator_index_const(const godot_packed_float32_array *p_self, godot_int p_index) {
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const PackedFloat32Array *self = (const PackedFloat32Array *)p_self;
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return (const float *)&self->operator[](p_index);
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}
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// float64
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void GDAPI godot_packed_float64_array_new(godot_packed_float64_array *p_self) {
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memnew_placement(p_self, PackedFloat64Array);
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}
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void GDAPI godot_packed_float64_array_new_copy(godot_packed_float64_array *r_dest, const godot_packed_float64_array *p_src) {
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memnew_placement(r_dest, PackedFloat64Array(*(PackedFloat64Array *)p_src));
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}
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void GDAPI godot_packed_float64_array_destroy(godot_packed_float64_array *p_self) {
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((PackedFloat64Array *)p_self)->~PackedFloat64Array();
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}
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double GDAPI *godot_packed_float64_array_operator_index(godot_packed_float64_array *p_self, godot_int p_index) {
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PackedFloat64Array *self = (PackedFloat64Array *)p_self;
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return (double *)&self->operator[](p_index);
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}
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const double GDAPI *godot_packed_float64_array_operator_index_const(const godot_packed_float64_array *p_self, godot_int p_index) {
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const PackedFloat64Array *self = (const PackedFloat64Array *)p_self;
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return (const double *)&self->operator[](p_index);
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}
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// string
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void GDAPI godot_packed_string_array_new(godot_packed_string_array *p_self) {
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memnew_placement(p_self, PackedStringArray);
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}
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void GDAPI godot_packed_string_array_new_copy(godot_packed_string_array *r_dest, const godot_packed_string_array *p_src) {
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memnew_placement(r_dest, PackedStringArray(*(PackedStringArray *)p_src));
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}
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void GDAPI godot_packed_string_array_destroy(godot_packed_string_array *p_self) {
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((PackedStringArray *)p_self)->~PackedStringArray();
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}
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godot_string GDAPI *godot_packed_string_array_operator_index(godot_packed_string_array *p_self, godot_int p_index) {
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PackedStringArray *self = (PackedStringArray *)p_self;
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return (godot_string *)&self->operator[](p_index);
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}
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const godot_string GDAPI *godot_packed_string_array_operator_index_const(const godot_packed_string_array *p_self, godot_int p_index) {
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const PackedStringArray *self = (const PackedStringArray *)p_self;
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return (const godot_string *)&self->operator[](p_index);
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}
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// vector2
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void GDAPI godot_packed_vector2_array_new(godot_packed_vector2_array *p_self) {
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memnew_placement(p_self, PackedVector2Array);
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}
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void GDAPI godot_packed_vector2_array_new_copy(godot_packed_vector2_array *r_dest, const godot_packed_vector2_array *p_src) {
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memnew_placement(r_dest, PackedVector2Array(*(PackedVector2Array *)p_src));
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}
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void GDAPI godot_packed_vector2_array_destroy(godot_packed_vector2_array *p_self) {
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((PackedVector2Array *)p_self)->~PackedVector2Array();
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}
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godot_vector2 GDAPI *godot_packed_vector2_array_operator_index(godot_packed_vector2_array *p_self, godot_int p_index) {
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PackedVector2Array *self = (PackedVector2Array *)p_self;
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return (godot_vector2 *)&self->operator[](p_index);
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}
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const godot_vector2 GDAPI *godot_packed_vector2_array_operator_index_const(const godot_packed_vector2_array *p_self, godot_int p_index) {
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const PackedVector2Array *self = (const PackedVector2Array *)p_self;
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return (const godot_vector2 *)&self->operator[](p_index);
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}
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// vector2i
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void GDAPI godot_packed_vector2i_array_new(godot_packed_vector2i_array *p_self) {
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memnew_placement(p_self, Vector<Vector2i>);
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}
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void GDAPI godot_packed_vector2i_array_new_copy(godot_packed_vector2i_array *r_dest, const godot_packed_vector2i_array *p_src) {
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memnew_placement(r_dest, Vector<Vector2i>(*(Vector<Vector2i> *)p_src));
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}
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void GDAPI godot_packed_vector2i_array_destroy(godot_packed_vector2i_array *p_self) {
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((Vector<Vector2i> *)p_self)->~Vector();
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}
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godot_vector2i GDAPI *godot_packed_vector2i_array_operator_index(godot_packed_vector2i_array *p_self, godot_int p_index) {
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Vector<Vector2i> *self = (Vector<Vector2i> *)p_self;
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return (godot_vector2i *)&self->operator[](p_index);
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}
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const godot_vector2i GDAPI *godot_packed_vector2i_array_operator_index_const(const godot_packed_vector2i_array *p_self, godot_int p_index) {
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const Vector<Vector2i> *self = (const Vector<Vector2i> *)p_self;
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return (const godot_vector2i *)&self->operator[](p_index);
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}
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// vector3
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void GDAPI godot_packed_vector3_array_new(godot_packed_vector3_array *p_self) {
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memnew_placement(p_self, PackedVector3Array);
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}
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void GDAPI godot_packed_vector3_array_new_copy(godot_packed_vector3_array *r_dest, const godot_packed_vector3_array *p_src) {
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memnew_placement(r_dest, PackedVector3Array(*(PackedVector3Array *)p_src));
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}
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void GDAPI godot_packed_vector3_array_destroy(godot_packed_vector3_array *p_self) {
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((PackedVector3Array *)p_self)->~PackedVector3Array();
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}
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godot_vector3 GDAPI *godot_packed_vector3_array_operator_index(godot_packed_vector3_array *p_self, godot_int p_index) {
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PackedVector3Array *self = (PackedVector3Array *)p_self;
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return (godot_vector3 *)&self->operator[](p_index);
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}
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const godot_vector3 GDAPI *godot_packed_vector3_array_operator_index_const(const godot_packed_vector3_array *p_self, godot_int p_index) {
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const PackedVector3Array *self = (const PackedVector3Array *)p_self;
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return (const godot_vector3 *)&self->operator[](p_index);
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}
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// vector3i
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void GDAPI godot_packed_vector3i_array_new(godot_packed_vector3i_array *p_self) {
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memnew_placement(p_self, Vector<Vector3i>);
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}
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void GDAPI godot_packed_vector3i_array_new_copy(godot_packed_vector3i_array *r_dest, const godot_packed_vector3i_array *p_src) {
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memnew_placement(r_dest, Vector<Vector3i>(*(Vector<Vector3i> *)p_src));
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}
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void GDAPI godot_packed_vector3i_array_destroy(godot_packed_vector3i_array *p_self) {
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((Vector<Vector3i> *)p_self)->~Vector();
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}
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godot_vector3i GDAPI *godot_packed_vector3i_array_operator_index(godot_packed_vector3i_array *p_self, godot_int p_index) {
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Vector<Vector3i> *self = (Vector<Vector3i> *)p_self;
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return (godot_vector3i *)&self->operator[](p_index);
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}
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const godot_vector3i GDAPI *godot_packed_vector3i_array_operator_index_const(const godot_packed_vector3i_array *p_self, godot_int p_index) {
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const Vector<Vector3i> *self = (const Vector<Vector3i> *)p_self;
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return (const godot_vector3i *)&self->operator[](p_index);
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}
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// color
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void GDAPI godot_packed_color_array_new(godot_packed_color_array *p_self) {
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memnew_placement(p_self, PackedColorArray);
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}
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void GDAPI godot_packed_color_array_new_copy(godot_packed_color_array *r_dest, const godot_packed_color_array *p_src) {
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memnew_placement(r_dest, PackedColorArray(*(PackedColorArray *)p_src));
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}
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void GDAPI godot_packed_color_array_destroy(godot_packed_color_array *p_self) {
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((PackedColorArray *)p_self)->~PackedColorArray();
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}
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godot_color GDAPI *godot_packed_color_array_operator_index(godot_packed_color_array *p_self, godot_int p_index) {
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PackedColorArray *self = (PackedColorArray *)p_self;
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return (godot_color *)&self->operator[](p_index);
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}
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const godot_color GDAPI *godot_packed_color_array_operator_index_const(const godot_packed_color_array *p_self, godot_int p_index) {
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const PackedColorArray *self = (const PackedColorArray *)p_self;
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return (const godot_color *)&self->operator[](p_index);
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}
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#ifdef __cplusplus
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}
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#endif
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