Godot Engine – Multi-platform 2D and 3D game engine
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Rémi Verschelde 1bd2145e34 Drop NACL platform
It's no longer maintained and Chrome-specific, so it's not a viable solution
to deploy Godot games in browsers. The current prefered alternative is asm.js
(platform/javascript), and we're looking forward to WebAssembly.

(cherry picked from commit ec606f94dc)
2016-04-27 20:18:59 +02:00
bin remove trailing whitespace 2016-04-02 22:03:48 +02:00
core Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION. 2016-04-27 20:17:13 +02:00
demos Port 2D demos to TSCN/TRES formats 2016-04-02 22:19:30 +02:00
doc Add a python script to check the current doc status 2016-04-27 20:17:00 +02:00
drivers Fixed zero-length arrays in nrex. Fixes #4346 2016-04-27 08:50:36 +02:00
main Always set default clear color 2016-04-27 08:49:56 +02:00
modules Subclasses can now extend from other subclasses contained in scripts derived from relative paths. 2016-04-27 08:42:48 +02:00
platform Drop NACL platform 2016-04-27 20:18:59 +02:00
scene Fix continious update with Camera2D 2016-04-27 20:17:07 +02:00
servers Fixed #4163 (intersect_shape crashes on results limit) 2016-04-27 08:44:31 +02:00
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.gitattributes Add SpriteRegionEditor and update Polygon2DUVEditor 2015-09-28 00:06:06 -03:00
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LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
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version.py Version 2.0.2 2016-04-07 08:34:27 +02:00

README.md

GODOT

http://www.godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation has been moved to ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://docs.godotengine.org/en/latest/reference/_compiling.html

Build Status