5dbf1809c6
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
103 lines
3.6 KiB
C++
103 lines
3.6 KiB
C++
/*************************************************************************/
|
|
/* split_container.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef SPLIT_CONTAINER_H
|
|
#define SPLIT_CONTAINER_H
|
|
|
|
#include "scene/gui/container.h"
|
|
|
|
class SplitContainer : public Container {
|
|
|
|
GDCLASS(SplitContainer, Container);
|
|
|
|
public:
|
|
enum DraggerVisibility {
|
|
DRAGGER_VISIBLE,
|
|
DRAGGER_HIDDEN,
|
|
DRAGGER_HIDDEN_COLLAPSED
|
|
};
|
|
|
|
private:
|
|
bool vertical;
|
|
int expand_ofs;
|
|
int middle_sep;
|
|
bool dragging;
|
|
int drag_from;
|
|
int drag_ofs;
|
|
bool collapsed;
|
|
DraggerVisibility dragger_visibility;
|
|
bool mouse_inside;
|
|
|
|
Control *_getch(int p_idx) const;
|
|
|
|
void _resort();
|
|
|
|
protected:
|
|
void _gui_input(const InputEvent &p_event);
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_split_offset(int p_offset);
|
|
int get_split_offset() const;
|
|
|
|
void set_collapsed(bool p_collapsed);
|
|
bool is_collapsed() const;
|
|
|
|
void set_dragger_visibility(DraggerVisibility p_visibility);
|
|
DraggerVisibility get_dragger_visibility() const;
|
|
|
|
virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const;
|
|
|
|
virtual Size2 get_minimum_size() const;
|
|
|
|
SplitContainer(bool p_vertical = false);
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(SplitContainer::DraggerVisibility);
|
|
|
|
class HSplitContainer : public SplitContainer {
|
|
|
|
GDCLASS(HSplitContainer, SplitContainer);
|
|
|
|
public:
|
|
HSplitContainer()
|
|
: SplitContainer(false) { set_default_cursor_shape(CURSOR_HSPLIT); }
|
|
};
|
|
|
|
class VSplitContainer : public SplitContainer {
|
|
|
|
GDCLASS(VSplitContainer, SplitContainer);
|
|
|
|
public:
|
|
VSplitContainer()
|
|
: SplitContainer(true) { set_default_cursor_shape(CURSOR_VSPLIT); }
|
|
};
|
|
|
|
#endif // SPLIT_CONTAINER_H
|