godot/core/os
Rémi Verschelde b85dfd990e
GDScript completion: Handle quote style ad-hoc to remove editor dependency
`core` and `scene` shouldn't depend on `editor`, so they can't query this style
setting in `get_argument_options`. But we can handle it after the fact in
GDScript's completion code.

Also cleans up a couple extra unused invalid includes in `core`.
2021-10-04 16:16:05 +02:00
..
keyboard.cpp
keyboard.h
main_loop.cpp
main_loop.h
memory.cpp
memory.h
midi_driver.cpp
midi_driver.h
mutex.cpp
mutex.h
os.cpp GDScript completion: Handle quote style ad-hoc to remove editor dependency 2021-10-04 16:16:05 +02:00
os.h
pool_allocator.cpp
pool_allocator.h
rw_lock.h
SCsub
semaphore.h
spin_lock.h
thread_safe.h
thread.cpp
thread.h
threaded_array_processor.h
time.cpp
time.h