godot/editor/import
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00
..
atlas_import_failed.xpm Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
collada.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
collada.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_import_collada.cpp Revert "Renamed plane's d to distance" 2020-05-10 16:47:11 +02:00
editor_import_collada.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_import_plugin.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
editor_import_plugin.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_scene_importer_gltf.cpp Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
editor_scene_importer_gltf.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
resource_importer_bitmask.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
resource_importer_bitmask.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
resource_importer_csv_translation.cpp Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
resource_importer_csv_translation.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
resource_importer_csv.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_csv.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
resource_importer_image.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
resource_importer_image.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
resource_importer_layered_texture.cpp New lightmapper 2020-05-10 15:59:09 -03:00
resource_importer_layered_texture.h New lightmapper 2020-05-10 15:59:09 -03:00
resource_importer_obj.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
resource_importer_obj.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
resource_importer_scene.cpp New lightmapper 2020-05-10 15:59:09 -03:00
resource_importer_scene.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
resource_importer_shader_file.cpp New lightmapper 2020-05-10 15:59:09 -03:00
resource_importer_shader_file.h Style: Add missing copyright headers 2020-05-10 13:12:16 +02:00
resource_importer_texture_atlas.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
resource_importer_texture_atlas.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
resource_importer_texture.cpp New lightmapper 2020-05-10 15:59:09 -03:00
resource_importer_texture.h New lightmapper 2020-05-10 15:59:09 -03:00
resource_importer_wav.cpp Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. 2020-02-25 12:55:53 +01:00
resource_importer_wav.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00