godot/modules/denoise/denoise_wrapper.h
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00

9 lines
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C++

#ifndef DENOISE_WRAPPER_H
#define DENOISE_WRAPPER_H
void *oidn_denoiser_init();
bool oidn_denoise(void *device, float *p_floats, int p_width, int p_height);
void oidn_denoiser_finish(void *device);
#endif // DENOISE_WRAPPER_H