godot/scene
Juan Linietsky 1bea8e1eac New lightmapper
-Added LocalVector (needed it)
-Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too)
-Fixes and changes all around the place
-Added library for 128 bits fixed point (required for Delaunay3D)
2020-05-10 15:59:09 -03:00
..
2d Style: clang-format: Disable AllowShortIfStatementsOnASingleLine 2020-05-10 13:12:16 +02:00
3d New lightmapper 2020-05-10 15:59:09 -03:00
animation Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
audio Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
debugger Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
gui Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
main Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine 2020-05-10 13:13:54 +02:00
resources New lightmapper 2020-05-10 15:59:09 -03:00
register_scene_types.cpp New lightmapper 2020-05-10 15:59:09 -03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp New lightmapper 2020-05-10 15:59:09 -03:00
scene_string_names.h New lightmapper 2020-05-10 15:59:09 -03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00